Description: 它运行一个蜂窝汽车模拟系统,并支持一套可以是Conway的生命游戏的规则,但是可以通过修改以在更广泛的其它蜂窝汽车模拟系统上运行.它使用OpenGL来处理图形,但不支持3D.可能的网格尺寸只受限于处理器的处理能力和内存大小.用户可以放大网格,直到其尺寸填满整个窗口 也可缩小网格直到整个网格是可见的. -CAEL stands for Cellular Automata Engine (Life). It runs a cellular automata simulation with a set of rules that can be Conway s game of life but can be changed to run a wide variety of other cellular automata systems as well. It uses OpenGL for graphics, but is not 3D. Possible grid size is limited only by processor power and memory. The user can zoom in until a single cell fills the window, and out until the whole grid is visible Platform: |
Size: 8011 |
Author:韦小宝 |
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Description: 这是一个三维空战游戏的实例,绘制引擎是OpenGL。游戏内容是一个太空战三维游戏。-this is a 3d air fighting game. graphic engine is opengl,the game is about outer space fighting. Platform: |
Size: 694439 |
Author:李玲 |
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Description: DXFramework--不错游戏开发引擎平台。OpenGL方面的东东。详细情况看里面说明。-DXFramework -- good platform game development engine. The OpenGL Wanton. See details of the note inside. Platform: |
Size: 11898112 |
Author:何明 |
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Description: C4 Engine - Eric Lengyel开发的下一代电脑游戏引擎官方文件,使用OpenGL並支持Windows、Mac與Linux平台。-The C4 Engine is one of the most technologically advanced 3D game engines available today for the Windows XP/Vista and MacOS X platforms.
The C4 Engine contains a comprehensive suite of robustly implemented game programming tools. Not only is it a powerhouse of a graphics engine, but it also includes integrated support for sound, music, networking, input devices, resource management, and much more. Platform: |
Size: 1810432 |
Author:nds fix |
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Description: This program is written by Anshu Krishna Contact Addr: anshu.krishna5@gmail.com As I was writting an OpenGL graphics prog for chess I needed a chess engine, so I searched the internet and found some opensource chess-engines. The problem was that they were not written in an very reader friendly manner and hence were very difficult to understand. So, I started writting my own chess-engine. This program is the first step in that way. This program lets two players play a game of chess and checks if a move is valid or not before making it. I have tried to write the program in a reader friendly way. (Hence all the enums in the progarm, because it makes this program easier to read and understand.) I have added all the rules of chess that I am aware of. I know that there are more rules in the game, and I will try to add them in the future. I will also post the graphics version of chess which uses this engine later. Platform: |
Size: 7168 |
Author:Rahim |
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Description: Angle是一款专为Android平台设计的,适合快速开发的2D游戏引擎,基于OpenGL ES技术开发。该引擎全部用Java代码编写,并且可以根据自己的需要替换里面的实现。-Angle is a specifically designed for the Android platform, suitable for rapid development of 2D game engine based on OpenGL ES technology development. The engine all written in Java code, and replace the inside to achieve according to their needs. Platform: |
Size: 888832 |
Author:JV |
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Description: 基于OpenGL技术的三维游戏引擎设计,对于游戏感兴趣,学习研究的好材料-Interested in for the game, based on the OpenGL 3D game engine technology, learning research material Platform: |
Size: 1925120 |
Author:zhang |
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Description: 3d数学基础必备书籍,希望通过这本书可以帮助大家学习3D数学,-About the Authors
James M. Van Verth is an OpenGL Software Engineer at NVIDIA, where
he works on device drivers for NVIDIA GPUs. Prior to that, he was a founding
member of Red Storm Entertainment, where he was a lead engineer for
eight years. For the past nine years he also has been a regular speaker at the
Game Developers Conference, teaching the all-day tutorials “Math for Game
Programmers” and “Physics for Game Programmers,” on which this book
is based. His background includes a B.A. in Math/Computer Science from
Dartmouth College, an M.S. in Computer Science from the State University
of New York at Buffalo, and an M.S. in Computer Science from the University
of North Carolina at Chapel Hill.
Lars M. Bishop is an engineer in the Handheld Developer Technologies group
at NVIDIA. Prior to joining NVIDIA, Lars was the Chief Technology Officer
at Numerical Design Limited, leading the development of the Gamebryo3D
cross-platform game engine. He re Platform: |
Size: 3210240 |
Author:l |
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Description: 使用OpenGL+Lua做的一个简容易2D游戏引擎,并用这个引擎实现了一个大鱼吃小鱼的游戏。-A simple to use OpenGL+Lua do easy 2D game engine, and the engine to achieve a big game. Platform: |
Size: 2027520 |
Author:莫崇健 |
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Description: ANDROID封装opengl做的3D引擎游戏 里面有大量opengl3D的demo 可以引用也可以直接运行-ANDROID package opengl to do 3D game engine opengl3D there are a lot of demo can be run directly references Platform: |
Size: 207872 |
Author:凯 |
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